Star Cruiser (スタークルーザー) was a first-person role-playing shooter released for the PC-88 in 1988. The game is considered innovative and ahead of its time, for being an early example of an action role-playing game with fully 3D polygonal graphics, combined with early first-person shooter gameplay, which would occasionally switch to space flight simulator gameplay when exploring the open-ended outer space with six degrees of freedom. All the backgrounds, objects and opponents in the game were rendered in 3D polygons, many years before they were widely adopted by the video game industry. The game also emphasized storytelling, with plot twists and extensive character dialogues, taking place in a futuristic science fiction setting.
Identifier sg_Star_Cruiser_1990_Arsys_Software_NCS_JPMediatype softwareScanner Internet Archive Python library 0.5.2Publicdate 2014-05-06 04:10:22Addeddate 2014-05-06 04:10:22Emulator_ext binEmulator genesisCreator Arsys Software/NCSDate 1990Year 1990Language English
It won the 1988 Game of the Year awards from the Japanese computer game magazines POPCOM and Oh!X. The game was later ported to the Sharp X68000 computer platform in 1989, and the Sega Mega Drive (Genesis) video game console in 1990. The game's sequel, Star Cruiser 2, was released in 1992, for the PC-9821 and FM Towns computers. Seven chiptune video game music soundtrack albums of both Star Cruiser games, composed by Toshiya Yamanaka, have been released from 1992 to 2008.